Refloat Haptic Feedback - Explained

Here’s a one-take explanation of the new Haptic Feedback in the latest versions of the Refloat package for VESC-Based Onewheels (Refloat v1.1+). Apologies for the length, this was done without any preparation haha.

One note I forgot to mention, for Strength Curvature. By default, this 0.6 makes the ramp from the minimum strength to 100% strength a curve (AKA the faster you go, the rate that haptic strength increases raises). If you want to tweak this, 0 makes this ramp linearly, while up to 1.0 makes it ramp even more exponentially (technically a quadratic curve).

If you want any more info on the different parameters, you can also tap the Help buttons on each for more explanation.

If you have any questions, let me know in the comments below, thanks!

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